Farever Weapons Guide
100+ weapons, each with its own skill kit. Here's how the system works and what to grab early.
How weapon skills work
Farever uses a weapon-driven skill system inspired by Guild Wars 2. Equipping a weapon grants 4–5 active abilities tied to that weapon. Use the weapon to level its mastery; higher mastery unlocks stronger variants of those skills and minor passives. Class skills are layered on top — they are weapon-agnostic.
Main weapon families
| Weapon | Best on | Notes |
|---|---|---|
| Sword & Shield | Warrior, Mystic | Best survivability. Block parries and a guard-break finisher. |
| Greatsword | Warrior | Highest single-target stagger. Slow but rewarding. |
| Dual Daggers | Warrior, Ranger | Fast crit-stacking kit. Strong vs single bosses. |
| Spear | Warrior, Mystic | Range-poke melee. Excellent for kiting in solo play. |
| Longbow | Ranger | High burst at range; charged shots ignore part of armour. |
| Shortbow | Ranger | Sustained DPS, mobile attacks, weaker per-hit. |
| Throwing Knives | Ranger, Warrior | Off-hand pressure. Great when paired with daggers. |
| Staff | Mage, Mystic | Elemental AoE; the bread-and-butter mage weapon. |
| Wand & Focus | Mage, Mystic | Single-target nuking with shield from focus off-hand. |
| Tome | Mystic | Group buffs, heals and shields. Required for true support play. |
Best early-game weapons
- Warrior: Sword & Shield until you find the Skyover Greatsword (level 8 dungeon drop).
- Ranger: Longbow — the "Hunter's Recurve" is craftable at level 5.
- Mage: Frost Staff — buyable from the town vendor; it carries you through Skyover.
- Mystic: Tome of Dawn — unlocks after the first faction quest in Skyover.
Upgrading & runes
Take weapons to the Blacksmith to push them past tier 3. Slot runes inscribed by a Scholar to add stats. Avoid over-investing in greens — save mats for the first blue or purple drop.
Weapon swapping
Always carry two weapons. Swapping mid-fight resets some cooldowns and is the cleanest way to break a boss guard or finish a stagger window. Pair fast + slow (e.g. Daggers + Greatsword) to cover every range band.
Jump to weapon type
Greatsword · Sword & Shield · Dual Daggers · Spear · Longbow · Shortbow · Throwing Knives · Staff · Wand & Focus · Tome
Best Farever weapon per class
- Warrior best weapon — Greatsword: Ember-Forged Greatsword (S-tier, Heart of Autumn drop).
- Warrior tank — Sword & Shield: Aegis of Autumn (S-tier, hard-mode drop). See also: shields.
- Ranger melee — Dual Daggers: Shadow Daggers (S-tier, Ashen Cathedral drop).
- Hybrid melee — Spear: Goldleaf Spear (S-tier, Goldleaf Sanctum drop).
- Ranger main — Longbow: Heartwood Longbow (S-tier, Hidden Critter quest + Carpenter craft).
- Ranger mobile — Shortbow: Hawk-Eye Shortbow (A-tier, Cradle of the Sky drop).
- Ranger off-hand — Throwing Knives: Aetherflame Knives (A-tier, Goldleaf Sanctum chest).
- Mage best weapon — Staff: Aether-Laced Robe Staff (S-tier, Secret of the Ocean quest).
- Mage burst — Wand & Focus: Goldleaf Wand (S-tier, Goldleaf Sanctum hard drop).
- Mystic best weapon — Tome: Tome of Three Pillars (S-tier, Heart of Autumn first clear).
- Shields: come bundled with Sword & Shield kits — no standalone shield slot in EA.
Full Farever weapons list — S/A/B tier
The complete list of meta-relevant weapons by tier. S-tier = best-in-slot purple drops, A-tier = strong blue mid-game weapons, B-tier = early-game starters worth crafting. For the dedicated weapon tier list, see /weapon-tier-list/ or the longer-form best weapons page. For every weapon by family, see /all-weapons/.
| Tier | Weapon | Family | Rarity | Lv | Class | Where to get |
|---|---|---|---|---|---|---|
| S | Ember-Forged Greatsword | Greatsword | Purple | 25+ | Warrior | Heart of Autumn — boss drop |
| A | Skyover Greatsword | Greatsword | Blue | 8 | Warrior | Stormhold Keep — boss drop |
| S | Aether-Laced Robe Staff | Staff | Purple | 25+ | Mage | Wraithwind Spire (hard) — boss drop |
| B | Frost Staff | Staff | Green | 5 | Mage | Skyover town vendor |
| S | Heartwood Longbow | Longbow | Purple | 25+ | Ranger | Hidden Critter quest line + Carpenter craft |
| B | Hunter's Recurve | Longbow | Green | 5 | Ranger | Carpenter craftable |
| A | Tome of Dawn | Tome | Blue | 6 | Mystic | Skyover faction quest reward |
| S | Tome of Three Pillars | Tome | Purple | 25+ | Mystic | Heart of Autumn — first clear |
| A | Razor Daggers | Dual Daggers | Blue | 10 | Warrior, Ranger | Russet Hollow — chest drop |
| S | Shadow Daggers | Dual Daggers | Purple | 25+ | Ranger | Ashen Cathedral — boss drop |
| A | Aerie Spear | Spear | Blue | 8 | Warrior, Mystic | Sunken Aerie — boss drop |
| S | Goldleaf Spear | Spear | Purple | 20+ | Warrior, Mystic | Goldleaf Sanctum — boss drop |
| A | Skyover Sword & Board | Sword & Shield | Blue | 7 | Warrior, Mystic | Stormhold Keep — quest reward |
| S | Aegis of Autumn | Sword & Shield | Purple | 25+ | Warrior | Heart of Autumn (hard) — boss drop |
| A | Hawk-Eye Shortbow | Shortbow | Blue | 12 | Ranger | Cradle of the Sky — boss drop |
| A | Wraithwind Wand | Wand & Focus | Blue | 14 | Mage, Mystic | Wraithwind Spire — chest drop |
| S | Goldleaf Wand | Wand & Focus | Purple | 20+ | Mage | Goldleaf Sanctum (hard) — boss drop |
| B | Throwing Knives Set | Throwing Knives | Green | 4 | Ranger, Warrior | Skyover Hunter NPC (purchase 80g) |
| A | Aetherflame Knives | Throwing Knives | Blue | 15 | Ranger | Goldleaf Sanctum — chest drop |
FAQ — Farever weapons
How many weapons are in Farever?
Roughly 100+ unique weapons spread across 10 weapon families in the May 2026 Early Access build. Above is the complete list of S/A/B-tier weapons that matter for build optimisation.
Best weapon in Farever?
Class-dependent. Warrior: Ember-Forged Greatsword (S). Ranger: Heartwood Longbow (S). Mage: Aether-Laced Staff (S). Mystic: Tome of Three Pillars (S). All four are endgame purple-rarity drops at level 25+.
Best early-game weapon for new players?
Warrior: Sword & Shield → Skyover Greatsword at level 8. Ranger: Hunter's Recurve longbow (Carpenter craftable at level 5). Mage: Frost Staff (vendor purchase). Mystic: Tome of Dawn (Skyover faction quest reward).
Do I need to swap weapons in Farever?
Yes. Carrying two weapons and swapping mid-fight is core to high-level play. Pair fast + slow (e.g. Daggers + Greatsword) to cover every range band and break enemy guards.
How does weapon mastery work?
Each weapon levels independently to mastery 20. Mastery XP comes from kills with that weapon. Higher mastery unlocks stronger active skill variants and minor passives. There is no soft cap — keep grinding.
Where do I upgrade weapons?
Take weapons to the Blacksmith (any town hub). Upgrades require steel scrap, beast hide, aether dust and (for purple+ rarity) ember shard. The bottleneck is ember shard — only drops from Crabgantua + Autumn fire-element mobs.
Related
Farever best weapons tier list · Meta builds · Class tier list · All classes