Combat
Farever Weapon Skills
Farever's combat is driven by weapons, not classes. Each weapon grants 4–5 active skills; class talents are layered passives on top.
Skill slots
Two melee/main slots, two utility slots, one ultimate. Each is fixed by the equipped weapon — to change skills, change weapon.
Mastery levels
Levels 1–5. Each level unlocks a stronger variant of an existing skill, plus a small passive bonus.
Combos
Most weapons have a 3-hit base combo that ends with a stagger or dodge cancel. Learning the cancel windows is the highest-value combat skill in the game.
Related
Weapons & Combat
Farever Weapons
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Weapons & Combat
Farever Gear Upgrades
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Classes & Builds
Farever Skill Tree
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Browse the full Weapons & Combat hub, or return to the Farever wiki home.